The Least Square Values and the Shapley Value Irinel Dragan, University of Texas, Math., Arlington, Texas 76019-0408 dragan@uta.edu A b s t r a c t The Least Square Values of cooperative TU games (briefly LS-values), were found as solutions of an optimization problem on the preimputation set (M.Keane, 1969). L.Ruiz, F.Valenciano and J.Zarzuelo have axiomatized the LS-values and discussed many properties (GEB, 1998). In earlier papers, we have shown that the Banzhaf value (Dragan, 1996) and all Semivalues (Dragan, 1999) are Shapley values of games easily derived from a given game. In the present paper, we prove that an LS-value of a given game is also a Shapley value of a game easily derived from the given one. To do this we derive an Average per capita formula for LS-values, very similar to that obtained earlier for the Shapley value (Dragan, 1991). A computational algorithm for Semivalues follows and, a theoretical result, the relationship with the Shapley value is obtained. Further, a potential basis for the space of TU games is shown and from this, like in the case of the Shapley value, we solve the inverse problem: given an n- vector, find out the set of games for which the LS-value equals the given vector. The inverse problem was earlier solved for the Shapley value and the Weighted Shapley value (Dragan, 1991). Note: the full paper, will be available as a Technical Report of this university within a month, and can be sent.